ArticleInvestigating The Motivations For Hybrid Learning in Egypt: A Focus on Self-Determination Theory
ArticleInvestigating The Motivations For Hybrid Learning in Egypt: A Focus on Self-Determination Theory
ArticleThe Impact of Motivation on Employees’ Engagement: An Empirical Study from the IT Industry Sector in Egypt
ArticleThe Impact of Motivation on Employees’ Engagement: An Empirical Study from the IT Industry Sector in Egypt
ArticleThe Relationship Between Gameful Experience and Online Mobile Gaming Adoption “An empirical study on Egyptian private university students”
ArticleThe Relationship Between Gameful Experience and Online Mobile Gaming Adoption “An empirical study on Egyptian private university students”
ArticleThe impact of entertainment experience of gamification on customer intention to buy: The mediating role of customer’s intention to participate in gamification communities
ArticleThe impact of entertainment experience of gamification on customer intention to buy: The mediating role of customer’s intention to participate in gamification communities
ArticleThe Relationship between the Factors affecting using Gamification and Gamification Implementation in Higher Education: The Case of the Egyptian Non-governmental Higher Education
ArticleThe Relationship between the Factors affecting using Gamification and Gamification Implementation in Higher Education: The Case of the Egyptian Non-governmental Higher Education
Articleأثر الدور المعدل للفعالية الذاتية في العلاقة بين المشارکة الاجتماعية للطلاب وجودة الخدمة التعليمية دراسة ميدانية بالتطبيق على مؤسسات التعليم العالى في مصر
Articleأثر الدور المعدل للفعالية الذاتية في العلاقة بين المشارکة الاجتماعية للطلاب وجودة الخدمة التعليمية دراسة ميدانية بالتطبيق على مؤسسات التعليم العالى في مصر