Subjects
-Tags
-Abstract
The fashion market in Metaverse requires different designs to accommodate a new retail strategy. This study investigates the main requirements needed for a metaverse fashion market, as virtual market requires different design elements compared to the physical one. The research used an exploration case study method, students (Gen-Z) from both majors fashion and interior design departments have to collaborate for 12 weeks to demonstrate the perception of VR fashion retail platforms and the engagement of users with their own avatar''s appearance. The study result has revealed that virtual environments can enhance users'' spatial perception by enabling spatial design activities and providing more visual information for the user to reach a wider audience and offer customers a unique and personalized shopping experience. The study provides several theoretical and practical implications that would enhance spatial perception by enabling spatial design activities and providing more visual information for the user to reach a wider audience and offer customers a unique and personalized shopping experience.
DOI
10.21608/idj.2025.354267.1258
Keywords
Metaverse, Fashion Market, Interior Virtual Store, Gen-Z
Authors
MiddleName
-Affiliation
Fashion design, Fashion Programme , University of East London - EUE
Email
walaahmedsalem@gmail.com
City
-Orcid
-MiddleName
-Affiliation
Furniture & Interior Design Department, Faculty of Applied Arts, Benha University, Egypt
Email
heba.eissa@hotmail.com
City
-Link
https://idj.journals.ekb.eg/article_410223.html
Detail API
http://journals.ekb.eg?_action=service&article_code=410223
Publication Title
International Design Journal
Publication Link
https://idj.journals.ekb.eg/
MainTitle
Demonstrate the perception of Metaverse fashion market in-to Gen-Z and its impact on retail stores’ design