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406089

Combining virtual learning stations with gamification and its impact on developing positive thinking in history among secondary school students

Article

Last updated: 20 Jan 2025

Subjects

-

Tags

Learning and Instruction

Abstract

This study investigated the impact of integrating virtual learning stations with gamification elements on fostering positive thinking skills in history education among secondary school students. A quantitative experimental design with a posttest between the experimental and control groups was employed. The experimental group (n= 30) received the intervention, which combined interactive virtual stations and gamified activities over one semester, while the control group (n= 30) received traditional instruction. Findings revealed a statistically significant difference in total positive thinking skills between the experimental and control groups, with a large effect size favoring the experimental group. Additionally, the experimental group outperformed the control group in all individual positive thinking skills, including problem-solving, self-leadership of thinking, cognitive openness, positive expectation/optimism, and accepting differences with others. The integration of virtual learning stations and gamification elements created an engaging, personalized, and multisensory learning environment that fostered positive attitudes, motivation, and essential cognitive, affective, and social-emotional competencies. This study contributes to the literature on innovative pedagogies and highlights the potential of blending technology-enhanced environments with gamification principles to cultivate positive thinking skills and empower students as lifelong learners.

DOI

10.21608/ihites.2024.287331.1185

Keywords

virtual learning stations, Gamification, Positive thinking skills, history education, Secondary school students

Authors

First Name

doaa

Last Name

darwesh

MiddleName

yousef

Affiliation

PhD Curricula & Teaching Methods, Faculty of Education ,Tanta University ,Egypt

Email

pg-168217@edu.tanta.edu.eg

City

-

Orcid

-

First Name

samya

Last Name

fayed

MiddleName

al-mohamdi

Affiliation

Professor of Curricula and methods, Faculty of Education, Tanta University, Egypt

Email

samya.fayad@edu.tanta.edu.eg

City

tanta

Orcid

0000-0002-7580-4930

Volume

5

Article Issue

4

Related Issue

53173

Issue Date

2024-12-01

Receive Date

2024-09-07

Publish Date

2024-12-01

Page Start

1

Page End

13

Print ISSN

2682-3918

Online ISSN

2682-3926

Link

https://ijites.journals.ekb.eg/article_406089.html

Detail API

http://journals.ekb.eg?_action=service&article_code=406089

Order

2

Type

Original Article

Type Code

1,128

Publication Type

Journal

Publication Title

International Journal of Instructional Technology and Educational Studies

Publication Link

https://ijites.journals.ekb.eg/

MainTitle

Combining virtual learning stations with gamification and its impact on developing positive thinking in history among secondary school students

Details

Type

Article

Created At

20 Jan 2025