Gamification to Increase Engagement and Impact on Students Through Education Process
Last updated: 04 Jan 2025
10.21608/idj.2024.312514.1177
gaming, motivational theories, behavioral theories, educational technology, digital games
Rania
Ezzat Amin
EA
October University for Modern Science and Arts (MSA)
rania.designer@gmail.com
14
6
47159
2024-11-01
2024-07-18
2024-11-01
375
386
2090-9632
2090-9640
https://idj.journals.ekb.eg/article_378716.html
https://idj.journals.ekb.eg/service?article_code=378716
27
Original Article
1,217
Journal
International Design Journal
https://idj.journals.ekb.eg/
Gamification to Increase Engagement and Impact on Students Through Education Process
Details
Type
Article
Created At
25 Dec 2024