VR Computer Role-Playing Game Using Reinforcement Learning
Last updated: 03 Jan 2025
10.21608/jocc.2023.307059
Virtual reality, Hand tracking, Reinforcement Learning, Deep learning, Video game
walaa
hassan
Department of Computer Science, Misr International University, Cairo, Egypt
walaa.hassan@miuegypt.edu.eg
0000-0003-0142-0632
Bilal
Ghareeb
Tamer
Department of Computer Science, Misr International University, Cairo, Egypt
bilal1908384@miuegypt.edu.eg
Cairo
Mohamed
Doqmak
Ayman
Department of Computer Science, Misr International University, Cairo, Egypt
mohamed1907856@miuegypt.edu.eg
Cairo
shihab
Mostafa
Faculty of Computer Science Misr International University, Cairo, Egypt
shihab1908443@miuegypt.edu.eg
cairo
Farah
Sherif
Department of Computer Science, Misr International University, Cairo, Egypt
farah1900784@miuegypt.edu.eg
Cairo
Verina
Adel
Department of Computer Science, Misr International University, Cairo, Egypt
verina.saber@miuegypt.edu.eg
Cairo
2
2
42348
2023-07-01
2023-06-18
2023-07-05
38
51
2636-3577
https://jocc.journals.ekb.eg/article_307059.html
https://jocc.journals.ekb.eg/service?article_code=307059
5
Original Article
731
Journal
Journal of Computing and Communication
https://jocc.journals.ekb.eg/
VR Computer Role-Playing Game Using Reinforcement Learning
Details
Type
Article
Created At
24 Dec 2024