Subjects
-Abstract
E-Learning environments today need more than just streaming technology or course content creation tools. High-speed internet connections, intelligent mobile devices, and App stores make it easy for new features to be added to the E-Learning systems to make it more valuable and interactive. This paper introduces a novel complete E-Learning environment with the addition of important new features like gamification, augmented reality and wearable devices integration. It starts with an overview of the proposed platform and then its layered structure is explained in detail. Then comes the explanation of how to use those novel features in the proposed system. Finally, a conclusion and future work section are presented.
DOI
10.21608/jdlol.2014.54932
Keywords
E-learning, Recommendation, Big Data, Gamification, Virtual reality, Wearable Devices
Authors
MiddleName
-Affiliation
Faculty of Computers and Information, Beni-Suef Univ.
Email
-City
-Orcid
-Link
https://jdlol.journals.ekb.eg/article_54932.html
Detail API
https://jdlol.journals.ekb.eg/service?article_code=54932
Publication Title
Journal of Distance Learning and Open Learning
Publication Link
https://jdlol.journals.ekb.eg/
MainTitle
A Novel E-Learning Environment