Beta
54932

A Novel E-Learning Environment

Article

Last updated: 24 Dec 2024

Subjects

-

Tags

E-learning

Abstract

 
E-Learning environments today need more than just streaming technology or course content creation tools. High-speed internet connections, intelligent mobile devices, and App stores make it easy for new features to be added to the E-Learning systems to make it more valuable and interactive. This paper introduces a novel complete E-Learning environment with the addition of important new features like gamification, augmented reality and wearable devices integration. It starts with an overview of the proposed platform and then its layered structure is explained in detail. Then comes the explanation of how to use those novel features in the proposed system. Finally, a conclusion and future work section are presented.
 

DOI

10.21608/jdlol.2014.54932

Keywords

E-learning, Recommendation, Big Data, Gamification, Virtual reality, Wearable Devices

Authors

First Name

Ammar

Last Name

El-Adl

MiddleName

-

Affiliation

Faculty of Computers and Information, Beni-Suef Univ.

Email

-

City

-

Orcid

-

Volume

2

Article Issue

3

Related Issue

8381

Issue Date

2014-12-01

Receive Date

2019-10-23

Publish Date

2014-12-01

Page Start

23

Page End

37

Print ISSN

2314-8829

Online ISSN

2314-8837

Link

https://jdlol.journals.ekb.eg/article_54932.html

Detail API

https://jdlol.journals.ekb.eg/service?article_code=54932

Order

11

Type

Original Article

Type Code

1,000

Publication Type

Journal

Publication Title

Journal of Distance Learning and Open Learning

Publication Link

https://jdlol.journals.ekb.eg/

MainTitle

A Novel E-Learning Environment

Details

Type

Article

Created At

22 Jan 2023