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The aim of this study was to determine the effectiveness of using the preventive model in social work to increase awareness among secondary school students of the dangers of digital games. The study was applied to a sample of 20 students in secondary schools in Qena, who were randomly assigned. The study followed a semi-experimental approach based on one experimental group. Students were asked to complete the ‘digital game dangers' scale (pre-test). Then the program of professional intervention was applied using the preventive model in social work. The intervention lasted for 12 weeks, after which students completed the measures again (post-test). The presentation of the results indicated that there are differences of statistical significance in favor of the post-test. The results suggest that using the preventive model in social work is an effective method of increasing awareness among secondary school students of the dangers of digital games.
DOI
10.21608/ejsw.2020.68766
Keywords
the preventive model, Secondary school students, social work, digital games
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https://ejsw.journals.ekb.eg/article_68766.html
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https://ejsw.journals.ekb.eg/service?article_code=68766
Publication Title
Egyptian Journal of Social Work
Publication Link
https://ejsw.journals.ekb.eg/
MainTitle
Using the Preventive Model in Social Work to Increase Awareness Among Secondary School Students of the Dangers of Digital Games