OPPONENT MODELS PREPROCESSING IN REAL-TIME STRATEGY GAMES
Last updated: 03 Jan 2025
10.21608/ijicis.2016.19835
Opponent modeling, adaboost, Rough Sets, Clustering, real-time strategy games, ITS
M.
Mourad
Computer Science and Basic Sciences Department, Faculty of Computer and Information Sciences, AM Shams University,
M.
Aref
Computer Science and Basic Sciences Department, Faculty of Computer and Information Sciences, AM Shams University,
M.
Abd-Elaziz
Computer Science and Basic Sciences Department, Faculty of Computer and Information Sciences, AM Shams University,
16
3
1935
2016-07-01
2018-11-25
2016-07-01
37
45
1687-109X
2535-1710
https://ijicis.journals.ekb.eg/article_19835.html
https://ijicis.journals.ekb.eg/service?article_code=19835
3
Original Article
494
Journal
International Journal of Intelligent Computing and Information Sciences
https://ijicis.journals.ekb.eg/
OPPONENT MODELS PREPROCESSING IN REAL-TIME STRATEGY GAMES
Details
Type
Article
Created At
22 Jan 2023